Ori and the Will of the Wisps like its predecessor, we are gradually unlocking new skills and abilities that open up new areas of the world. But technically the team, which has grown to 70 to 80 people, has further upgraded. With Ori, you'll again dash, jump and climb from the 2D side view through a beautifully designed, coherent game world, which despite the most diverse locations seems to come from a single source. The Unity engine shows the world, which is three times as big as its predecessor, from the side again. It was gripping, great to play and simply beautiful to howl: Ori and the Blind Forest is considered one of the best Metroidvania platformers ever and was rightly showered with prizes.Īnd maybe in the course of his new adventure he'll finally learn his true destiny. ![]() This time the story revolves around Kuro's descendant Ku: The orphaned owl is raised in a harmonious introductory sequence by the good-natured Naru and the playful spider Gumo. The Ori and the Will of the Wisps release takes up where the prequel left off in a playful way. Nevertheless, behind this cute facade there was a challenging jump'n'run adventure that was rewarded with precision and the urge to explore. The previous game, "Ori and the Blind Forest", was already an enormously sophisticated platformer that thrilled players with its cleverly devised level system and fairytale scenario. After Ori and the Blind Forest, Ori and the Will of the Wisps is now the second part of the Metroidvania-style Jump&Run, in which our hero Ori now has to save not only the Forest of Nibel, but an entire land.
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